preloader

Medieval Grocery Store

Midnight Medieval Grocery Store

Project Details

  • Project Name :
    Medieval Grocery Store
  • Type :
    Environmental 3D Model
  • Completed on :
    1st: 21th April 2021
    Updated: 5th September 2021
  • Tools :
    3ds Max 2022
    Maya 2019
    ZBrush 2020.1.4
    Substance Painter 7.1.1
    Unreal Engine 4.26

Medieval Grocery Store

A medieval grocery store with some fruit boxes.

  1. The roof cloth is created via nCloth in Maya.
  2. The apples and pears in the boxes are created via MASH library.
  3. The dagger is from the dagger project.
  4. Other props are sculpted and modeled with ZBrush and 3ds Max.

Tools

Modeling: Maya 2019, 3ds Max 2022
Sculpting: ZBrush 2020.1.4
Texturing: Substance Painter 7.1.1
Scene Rendering: Unreal Engine 4.26
Individual Props Rendering: Iray (Substance Painter builtin renderer)

Rendered Shots

Scene shot from Unreal Engine 4.26

main

topview

food

pigs

block

bread

lantern

Assets and wireframes

슬라이드43

슬라이드44

슬라이드45

슬라이드46

슬라이드49

슬라이드50

슬라이드51

슬라이드52

슬라이드53